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| Prop Sheet |
Showing posts with label Designs. Show all posts
Showing posts with label Designs. Show all posts
Monday, 27 October 2014
Friday, 24 October 2014
Thursday, 23 October 2014
Character development: Teen
After speaking to Alan, I've smoothed a lot of the corners so she was more rounded and tried to modify the teens proportions, so it looks better, I've also adjusted the width but couldn't decide which I prefer. I've changed the hair to a dark brown, and darken the jeans a little more.
Wednesday, 22 October 2014
Final Environment Concepts
These environment concepts show the two rooms from their minimal camera perspectives. The viewing gallery has a control panel complete with screens, buttons and levers, including the 'big red button' for the ending.
From this layout we can deduce the scale and space of the sets in preparation for building in Maya.
Teen Development Stereotypical Teenager
Tried to make her look a little more like a stereotypical teen by making the clothes darker, adding a logo onto the hoodie and darker highlights
Tuesday, 21 October 2014
Monday, 20 October 2014
Teen Development
With this design I was trying to put in as many technology and social media inspired Elements as possible. So the main body is shaped like a smart phone, face area is an app icon. and the skirt and legs are supposed to look like a phone charger.
Saturday, 18 October 2014
Wednesday, 15 October 2014
Concept Art (Unicorn + Button)
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| Unicorn Concept |
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| Danger Button Concept |
I have tried to keep the style of my concepts simplistic and more animated-looking to establish an environment which reflects the narrative.
Tuesday, 14 October 2014
Monday, 13 October 2014
Initial Character Style ideas
Here are a few initial style ideas I've been thinking about using for the teen.
For 1 and 2 they were inspired by a few ideas one was the use of pixels, and also the style of minecraft. The 3rd idea was a style inspired by Adventure Time, quite simple but still quite interesting.
Friday, 26 September 2014
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