Showing posts with label development. Show all posts
Showing posts with label development. Show all posts

Monday, 1 December 2014

Teen Girl Character development

Orthographics


Modelling


UV

Skinned and rigged


Texture









Animation development - Playblasting + Camera angles


Here's the first playblast for the first scene, after completing it, the team decided it would look better with static cameras.



The static camera looks alot cleaner than when there was movement. However now we are not sure whether to change this camera angle to make it look more like a security camera footage, So here are some different angles that I thought may work.








And here is the first playblast for part of the final scene done by Tom, The scientist movement works really well here.

Saturday, 29 November 2014

Lighting testing


Here is the result of the first lighting testing, I think they went rather well. Not sure if the second room is too dark or not.